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Whack-That-Toe

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Devlog

  • Post-Jam bugfix
    June 01, 2021 by murks
    This is a small post-jam bugfix release. It is essentially the same game with two small fixes: The of a draw is now handled gracefully. So far you had to restart the game. I discovered some artifacts... Continue reading
  • Klujam 8 Done!
    May 30, 2021 by murks
    So that’s it, the jam is over. It felt a bit weird to be basically finished after a day. Consequently I slack off for Saturday evening and only worked a few more hours on Sunday. One thing I saw aga... Continue reading
  • Klujam 8 - Halftime
    May 29, 2021 by murks
    Now here is something you don’t see every day. I actually managed to finish implementing the core mechanic of the game after roughly half the jam time is up. The whole thing went surprisingly smooth... Continue reading
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